Friday, December 7, 2018

Super Smash Bros. Ultimate: Release; Piranha Plant & DLC-Character announcement

Today finally marks the day in which Super Smash Bros. Ultimate is released to the general public, after Mexican stores had already been selling the game for quite some time. From what I've seen, the story mode seems to be quite engaging and I'm looking forward to play and cover it, though this will have to wait until Sunday for I will first receive the game then. Over the last few days, the hype and anticipation felt for this game was inspiring to watch. I've seen tons of artists who manifested their anticipation in form of creative and engaging pieces of art. As somebody who was never the greatest fan of the Super Smash Bros. franchise (due to me being the worst player in existence with a skill level bellow an acorn) I myself was also carried away by enthusiasm due to the intensity the fandom conveyed. I applaud all those who creatively expressed their anticipation for Smash Bros., you guys and girls are awesome!

In case anyone wonders when and how Piranha Plant will be distributed: keep in mind that it's not a part of the six announced DLC characters but belongs to the original roster consisting of 70 fighters. Apparently, it will be released early 2019 and everyone who registers their game until January 31 of next year will receive it for free - which is actually a really cool preorder bonus compared to other games Nintendo and it's subsidiaries publish (I'm looking at you, Pokémon). After January 31, it will cost extra, though I have no clue how much since it doesn't belong to the Fighters Pass which will cost 24,99 in both, the US and Europe in their respective currency. Keep in mind, you will get six new fighters, stages and several new music tracks.

Yesterday's Video Game Awards announced the very first DLC character: Joker from Persona 5. Now, I don't have too many problems with that decision. Persona 5 definitely is one of the most popular games of the last few years, has a long tradition, and suits Nintendo's tradition of bringing together several Japanese IPs they themselves do not own, such as Square Enix's Final Fantasy, Konami's Metal Gear Solid, Sega's Sonic, Capcom's Megaman, Platinum Game's Bayonetta, and now Atlus's Persona. Honestly, the only major Japanese video game company missing at this point are Level-5 and Koei Tecmo. A hint that we might see a Ninja Gaiden or Dead or Alive character at some point? Perhaps, we shall see. I must say though that the franchises Nintendo picked to represent the other companies are great choices since they either have a history with Nintendo or thematically connect to them. However, I will admit, it's a bit weird to pick a franchise which, outside of Persona Q, was never on a Nintendo console. Might this indicate we'll see a Persona 5 port at some point? I honestly doubt it. It would fit wonderfully on the Nintendo Switch and it's standby feature (which is something I missed while playing it on my PS4) but I don't see any reason why they hadn't announced it together with the reveal of Joker. Surely, it should be easier to organize a port than to acquire complete rights for the character. But I might be wrong and I honestly hope I am because Persona translates so well to the Nintendo Switch and with Sony having their new headquarters in the U.S. and slowly Americanizing it's content, I could see why Atlus would probably consider focusing more on Nintendo.

What's your opinion about Joker? And how do you enjoy Super Smash Bros. Ultimate as for now?

1 comment:

  1. I think I haven't been this genuinely hyped for a game for ages. I've been playing it with my little cousin for about 6 hours now. He's whooping my ass like crazy, if I'm not playing the 2 charcacters decent at, but it's so much fun. It really feels like a celebration of video games as a whole.

    Personally, I'm not that fond of the story mode. While i havemn't played it that much yet, I really find the spirit system boring. The abilities are just gimmicks with (so far) limited use, and the stat increases are just that. Stat increases. Maybe it's just the early fights, but I've found that a fight either absolutely destryos me, because I'm nowhere near strong enough, or I just beat it after 2 tries max. There hasn't been a really challenging experience yet.
    The opening is amazing, but I haven't seen any story since. A small Cutscene once you free a fighter would've been great.

    I still love it's inclusion, and maybe it'll grow on me, but for now, I see it as nothing but a better Mission mode.

    My biggest surpise so far is classic mode. Aside from the Copy Paste Mini game, each character's playthrough is differnt, and I love the bosses I've seen so far. Great time if you wanna play solo.

    Piranha Plant is this game's troll character. Each game had one, and I'm fine with her. Joker is a fine choice. I'm personally not that excited, but Persona is indeed a great game from what I've seen, and if this means we might get the Series on Nintendo consoles, no matter how unlikely, I'm glad. Although I hope they'll include a few more Nintendo characters in the Fighter's pass.
    I still refuse to give up hope for Phoenix Wright.

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